Skillsoft (NYSE:SKIL – Get Free Report) and Electronic Arts (NASDAQ:EA – Get Free Report) are both business services companies, but which is the superior stock? We will contrast the two businesses based on the strength of their analyst recommendations, institutional ownership, earnings, valuation, profitability, risk and dividends.
Valuation & Earnings
This table compares Skillsoft and Electronic Arts”s gross revenue, earnings per share (EPS) and valuation.
Gross Revenue | Price/Sales Ratio | Net Income | Earnings Per Share | Price/Earnings Ratio | |
Skillsoft | $534.78 million | 0.33 | -$349.29 million | ($41.50) | -0.52 |
Electronic Arts | $7.41 billion | 5.24 | $1.27 billion | $3.89 | 38.08 |
Electronic Arts has higher revenue and earnings than Skillsoft. Skillsoft is trading at a lower price-to-earnings ratio than Electronic Arts, indicating that it is currently the more affordable of the two stocks.
Risk and Volatility
Profitability
This table compares Skillsoft and Electronic Arts’ net margins, return on equity and return on assets.
Net Margins | Return on Equity | Return on Assets | |
Skillsoft | -62.85% | -53.74% | -7.53% |
Electronic Arts | 14.12% | 18.56% | 10.48% |
Analyst Ratings
This is a summary of current ratings and price targets for Skillsoft and Electronic Arts, as reported by MarketBeat.
Sell Ratings | Hold Ratings | Buy Ratings | Strong Buy Ratings | Rating Score | |
Skillsoft | 0 | 1 | 2 | 0 | 2.67 |
Electronic Arts | 0 | 8 | 11 | 1 | 2.65 |
Skillsoft currently has a consensus target price of $35.00, indicating a potential upside of 61.89%. Electronic Arts has a consensus target price of $165.37, indicating a potential upside of 11.64%. Given Skillsoft’s stronger consensus rating and higher probable upside, research analysts plainly believe Skillsoft is more favorable than Electronic Arts.
Institutional & Insider Ownership
87.0% of Skillsoft shares are held by institutional investors. Comparatively, 90.2% of Electronic Arts shares are held by institutional investors. 13.5% of Skillsoft shares are held by company insiders. Comparatively, 0.2% of Electronic Arts shares are held by company insiders. Strong institutional ownership is an indication that endowments, hedge funds and large money managers believe a company will outperform the market over the long term.
Summary
Electronic Arts beats Skillsoft on 11 of the 15 factors compared between the two stocks.
About Skillsoft
Skillsoft Corp. provides content and platform and instructor-led training services in the United States and internationally. The company's Content & Platform segment engages in the sale, marketing, and delivery of its content learning solutions in areas, such as leadership and business, technology and developer, and compliance comprising individualized coaching, as well as technical skill areas. This segment also offers Percipio, an AI-driven online learning platform that delivers a learning experience through SaaS solutions. Its Instructor-Led Training segment provides training solutions, including information technology and business skills for corporations and their employees by guiding its customers throughout their lifelong technology learning journey by offering relevant and up-to-date skills training through instructor-led and self-paced, vendor certified, and other proprietary offerings. The company markets and sells their offerings to businesses of many sizes, government agencies, educational institutions, and resellers. Skillsoft Corp. is headquartered in Greenwood Village, Colorado.
About Electronic Arts
Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. It develops and publishes games and services across various genres, such as sports, racing, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, The Sims, Apex Legends, Need for Speed, and license games from others, including FIFA, Madden NFL, UFC, and Star Wars brands. The company licenses its games to third parties to distribute and host its games. It markets and sells its games and services through digital distribution and retail channels, as well as directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
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